關鍵字:桌遊、技能學習理論、人際技能學習團體
The purpose of this study originated from researcher’s during the internship experience to lead the children of counseling group, the core of this group was skills learning theory and into the board games medium. Researcher try to apply the theory of skills learning for adult counseling group, expecting to promote the theory of skills learning.
The action research method was used in this study, which includes two stages of pilot and formal study. The study was conducted in forms of group counseling. Through the process of identifying issues, collecting and reading literature, designing and implementing program, action reflection, and replanning, the qualitative and quantitative data were collected and analyzed. The results revealed three main findings as follow.
A. Advantages with board games as medium in interpersonal skills learning groups:
1. Effectively aroused members' interest in participating groups;
2. Make members quickly ready to participate in the current group;
3. The game situation can show the interpersonal interaction habits, internal issues, and to promote self-awareness;
4. Help the group to get through the icebreaker quickly;
5. Promote group cohesion;
6. Promote socialization and interpersonal interaction;
7. Provide skills training environment and resources;
8. Establish a positive coping mode to the problem;
9. Training Metacognition.
B. Latent problems with board games as medium in interpersonal skills learning groups:
1. Exercise caution when changing the rules of board games to suit group programs;
2. The rules are more complicated, abstract board games may bring members burden;
3. The personal benefit from board games experience needs to be properly guided;
4. Related topics of skills learning.
C. The changes of college students' interpersonal behavior participated in the interpersonal skills learning group with board games as medium:
1. Enhance Metacognition, increase self-awareness, bringing the opportunity to change;
2. Set individual skills and learning, to improve problems of life;
3. Bring personal changes back to life and produce a positive cycle.
The study concluded with board games as medium in interpersonal skills learning groups was effective in assisting college students produce changes in interpersonal behavior. The study findings may serve as a reference for further practice in the field of college.
Keywords: board games, skills learning theory, interpersonal skills learning groups