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    請使用永久網址來引用或連結此文件: https://irlib.pccu.edu.tw/handle/987654321/24506


    題名: 空想世界-虛擬的真實世界
    Fantasy world:The world as virtual reality
    作者: 吳佳融
    貢獻者: 美術學系
    關鍵詞: 空想世界 fantasy world
    虛擬 virtual
    電繪 computer graphics
    電繪 computer graphics
    大眾市場 mass market
    日期: 2013
    上傳時間: 2013-03-16 14:28:01 (UTC+8)
    摘要: 空想世界的創作,有著漫長的歷史,從遠古之時,人們面對著充滿未知事物的世界,便用想像的創作去解事它們,各種的創作之中,有的變成了神話、傳說,有的變成了史詩、寓言,種種的故事透過人們的流傳而保留下來,深深的影響了現今的文化,不僅成為了信仰,也變成了許多人們心靈上的支柱。
    但是隨著科技發展至今,科學解釋了許許多多的事物,使得這樣的故事,已經變成哄小孩子的兒戲一般,已經失去了它們的神秘感以及可性度,因此人們將心靈上的需求轉移到了隨著科技以及網路而發展起來的虛擬世界之上,透過了這些嶄新的科技所帶來的視覺享受,以及由網路所帶來的交流體驗,人們將這些經由全球化所推廣的電影、遊戲、小說等的虛構世界,當作了新的壓力出口,並且在其中填補了生活中的不愉快,這樣的改變所帶來的是,一個新的市場,而這龐大的全球市場,則形成了一個主流,影響到了許多層面,其中之一,就是電腦繪圖。
    電腦隨著科技的發展而逐漸普及,而以其為媒介的電腦繪圖也隨之發展,使用者人數日益增加,更因為透過網路的關係,讓現今全球化的環境下,使得電繪受到大眾市場左右的程度,可說是遠超過其他的媒材。因此當空想世界與電繪兩者,透過市場與流行進行交會的時候,空想世界自然給電繪的主題選擇帶來巨大的影響,筆者就此論述,試圖探討受到空想世界和市場流行所影響的電腦繪圖,發展的成因以及潛力,以期能對於這新興的創作媒材有更多的了解。

    關鍵字:空想世界,虛擬,電繪,網路,大眾市場。
    Creations of the fantasy world have been a long history; In the ancient times, people use their imagination to describe the unknown world. Some creations have become myths and legends, some of them have become epics and fables. All kinds of stories are wide-spreaded and deeply influence the modern culture. It's not only a faith, but also a mainstay in many people's heart.
    However, more and more things are explained by the development of science and technology. It made stories become childish and lost the sense of mystery and credibility. Therefore, people transferred their spiritual needs to the virtual world lied in the technology and network, which brings us visual experiences and the network also increase much communication experience. The world formed by movies, games and novels provides a new way to fill in the unpleasant life, this huge change brings up a new market, and it forms a mainstream; doing impact on a number of levels, one of which is the computer graphics.
    The growing tendency of computer technology also develops the popularity of computer graphics; the user increases day by day. For this reason, it makes the computer graphics influenced by mass market more than other media in the globalized environment. When the fantasy world and the computer graphics meet through markets and fashion, the fantasy world has a huge impact on computer graphics theme naturally. The author tries to discuss the causes and potentials of this computer graphics which influenced by the fantasy world and the prevalent market. In order to learn more about this emerging creative media.
    顯示於類別:[美術學系所] 博碩士論文

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