English  |  正體中文  |  简体中文  |  全文筆數/總筆數 : 46833/50693 (92%)
造訪人次 : 11866952      線上人數 : 666
RC Version 6.0 © Powered By DSPACE, MIT. Enhanced by NTU Library IR team.
搜尋範圍 查詢小技巧:
  • 您可在西文檢索詞彙前後加上"雙引號",以獲取較精準的檢索結果
  • 若欲以作者姓名搜尋,建議至進階搜尋限定作者欄位,可獲得較完整資料
  • 進階搜尋
    主頁登入上傳說明關於CCUR管理 到手機版


    請使用永久網址來引用或連結此文件: https://irlib.pccu.edu.tw/handle/987654321/23997


    題名: Improving the scaffolds of a mobile-assisted Chinese character forming game via a design-based research cycle
    作者: Wong, LH (Wong, Lung-Hsiang)1
    Boticki, I (Boticki, Ivica)
    Sun, JZ (Sun, Jizhen)
    Looi, CK (Looi, Chee-Kit)
    貢獻者: 心輔系
    關鍵詞: Mobile Computer-supported Collaborative Learning (mCSCL)
    Chinese language learning
    Design-based research (DBR)
    User interface design
    日期: 2011-09
    上傳時間: 2013-01-15 16:15:30 (UTC+8)
    摘要: This paper reports on one cycle of a design-based research (DBR) study in which mCSCL was explored through an iterative process of (re)designing and testing the collaboration and learning approach with students. A unique characteristic of our mCSCL approach is the student-led emergent formation of groups. The mCSCL application assigns each student a component of a Chinese character and requires them to form groups that can assemble a Chinese character using the components held by the group members. The enactment of the learning design in two modes (with and without the digital technology) was observed, and the actual process of students being scaffolded technologically or socially to accomplish their task was analyzed. Students were found to favor the card mode over the phone mode due to the emergent game strategy (social scaffold) of "trial and error" that they found it comfortable in applying. That triggered us to examine the scaffolding strategies by conducting another round of literature review. We explored domain-oriented theories (i.e. in Chinese character learning) to inform and guide them in deciding how they should further accommodate or rectify the students' use of the strategy. This cycle of DBR in Chinese-PP project has effectively reshaped the overall learning model design. This paper brings to the fore the value of the interplay and iterations of theories, implementations and reflections, in no fixed order, as advocated by DBR. (C) 2011 Elsevier Ltd. All rights reserved.
    關聯: COMPUTERS IN HUMAN BEHAVIOR V.27 n.5 P. 1783-1793
    顯示於類別:[心理輔導學系暨心理輔導研究所 ] 期刊論文

    文件中的檔案:

    檔案 描述 大小格式瀏覽次數
    index.html0KbHTML621檢視/開啟


    在CCUR中所有的資料項目都受到原著作權保護.


    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library IR team Copyright ©   - 回饋