本研究主要目的在分析中國文化大學男子籃球隊參加97學年度大專籃球甲組聯賽得失分狀況,方法是以主辦單位攻守記錄表為分析工具,共統計14場次,結果發現,4個小節的得分以及失分的表現上並無顯著性差異,在得分部份第1,2小節平均為20.43分及19.21分,佔總得分的25.81%及24.28%,第3,4小節平均為19.64分及19.86分,佔總得分的24.82%及25.09%,14場比賽平均總得分為79.14分。在失分部份的統計則發現第1、2小節平均為16.5分與14.29分,佔總失分的24.14%與20.90%,第3,4小節的平均失分為18分與19.57分,佔總失分的26.33%與28.63%,14場比賽平均失分為68.36分。結論:球隊進攻得分的節奏一致,攻擊企圖心並未因比賽時間改變而有所影響;得分平均分散在比賽4個小節中,但在下半場開始後,可能精神不集中或體力下降等因素影響,造成防守力降低。建議:未來在精神力集中訓練與比賽中體力使用之調配,應列為戰術運用重要法則,減少比賽終了前體力不支而造成失分增加的情況發生。
The purpose of this study was to analysis the status of gaining or losing points of Chinese Culture University male basketball team played during the games of UBA from 2008 to 2009. The data analysis tool was based from "Basketball game access data sheet" which UBA supply, and the total were 14 games. The result of average getting points were 20.43 and 19.21 in 1st and 2nd section, each took 25.81% and 24.28% from total average getting scores. And the 3rd and 4th section’s average scores were 19.64 and 19.86, each took 24.82% and 25.09% of total average points, and the total average gaining scores of all 14 games was about 79.14. About losing points, the result of gathering statistics were 16.5 and 14.29 average points at 1(superscript st) and 2(superscript nd) section, each of percentage were 24.14% and 20.90% from total losing points. The 3(superscript rd) and 4(superscript th) section's average losing points were 18 and 19.57, about 26.33% and 28.63% in total losing scores, the average losing points of 14 games was 68.36. The conclusion: the attacking tempos of this team in 4 sections were the same, the attempt didn't change in anytime, and the getting points were scattered in 4 sections average. After the second half of games beginning, there might be two factors cause the ability of defense was lower. These two factors were "mind is not focalized" and "physical strength is lower". The suggestion: list these two ways "train of mind focus" and "a good usage of body physical strength" as the most important rules in any games, and it will decrease effect which is with not enough strength playing games, and make losing points less than before.